News & Devlog

Dispatches from the studio

April 13, 2026

Dev Update: The Warden Fights Back

The Warden boss got smarter, a ghost enemy bug was squashed, and the game is now collecting run data for balancing.

Devlog
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April 9, 2026

Dev Update: The Belt Has a Story Now

The Belt is starting to tell a story, the loadout got an engine and shield slot, items come in three tiers, and there is a new nebula in the sky.

Devlog
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April 6, 2026

Dev Update: The Shape of Things to Come

A look at recent changes in EverDarkly: Beloved — branching sector maps, a rebuilt item system, new weapons, and where the game is headed.

Devlog
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April 4, 2026

Announcing EverDarkly: Beloved

Our debut title is a sci-fi space shooter. Here's a first look at the gameplay, the ship systems, and the vision driving the game.

Game Reveal
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April 4, 2026

Welcome to Studio Serotina

We're thrilled to finally pull back the curtain. After months of quiet development, Studio Serotina officially opens its doors.

Announcement
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